- One of the main areas for the group to focus on was improving textures. One of the main areas I focused on was my Easter Island head cave supports as the original diffuse was a simple grey rock texture. I wanted to make them fit in with the style of the boss so I used the idea of glowing cracks in them (using an emmisive like I had done with the mine carts). I changed the colour to blue to show how the supports are part of the alien technology.
- In order to add more interest to the walls of the tunnel it was suggested to add variation. I first tried extruding the faces but this lead to stretching on the texture and the extrusions did not look realistic. I then tried moving some of the vertices out to make the tunnel walls less smooth. This work better but I still did not fully understand the best way to create roughness on the walls. In order to fix this, Rob took over the tunnel as he had just used a technique on the valley involving edge loops and edge extruding that could be applied to the tunnel. I then continued to work on my other assets while he completed this task.
- I did a quick list of what needed to get done to help Rob the team leader out as he was busy. This helped us visualize what was still left to be done.
- I did a quick list of what needed to get done to help Rob the team leader out as he was busy. This helped us visualize what was still left to be done.










